/*/*!
 * @file Function.cpp
 * @author naoki takeda
 * @version 1.0(2009/04/30)
 */
#include "StdAfx.h"
#include <windows.h>

#include "NTEngine/Threading/Function.h"

namespace NTEngine {
namespace Threading {

void sleep( int ms ) {
	Sleep( static_cast< DWORD >( ms ) );
}

unsigned getCurrentThreadId() {
	return static_cast< UINT >( GetCurrentThreadId() );
}

} // namespace Threading
} // namespace NTEngine
// EOF